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Dingo Likes Strangling Eskimos

By Dingo

We all know Vince already made a Hitman-based literature article, but I figured I'd make one too. Why? Because there's some funny things of my OWN I'd like to point out about my gaming adventures. And I have quite a few. You see, I'm a reckless gamer. I'll do something other people would look at and go "That was stupid, why didn't he just _______?" where the blank is something that actually makes sense. And the answer, as always, is "Because I can."

After purchasing Hitman: Contracts, I found that a demo had been released of the third level. I hadn't gotten to the third level yet, since it takes me several tries to get through each level... so I gave it a download. Blah blah, title screen, pretty cinemas, stuff I already saw. The third level happened to be in Russia, where they conveniently start you out inside of a Russian cargo plane. You start behind cover, so not to be seen by the guards. Now, there are a number of ways to beat this level, and I decide to leave through the back of the plane and sneak over to a guard tower and let myself in. Fair enough. Unlocked door. I wander around and notice a ladder leading to a sublevel. So I take a peek, and climb down. I walk down a long stone corridor, and beside me is a window. There's a guard in the window, and has his back turned to me, watching TV. So I sneak past the window. Curiously, there is a little eskimo working on the water pipes. He's just a civilian. I felt compelled to sneak up behind him and drape him over my shoulder with the garrotte wire until he ceased breathing. Was he really working on the water pipes? We'll never know.

The great thing about this game is you can kill anyone without consequence. Even the poor civilians. And it's worth noting that after I killed Mr. Eskimo, I yanked his clothes off and took them for myself. I was now Hitman: Silent Eskimo.

I wandered around topside for a while, just generally looking fluffy and innocent (Except for the fact that I'm a six-foot-2 American bald guy). I looked at the guards and waved, rode the little wooden passenger slab across a rail to a sunken top-secret submarine with nuclear scientists on the job - And I was shot. Apparently eskimos aren't allowed in the sunken submarine nuclear guard thing area. How was I to know? But there was only one thing to do. I pulled out my two pistols, and it was time to finally become Hitman: Not-So-Silent Eskimo. After railing about 12 guards with my pistols, I found myself running dry on ammo. I went over to pick up an assault rifle one of the guards was carrying, and as I picked it up, I got shot. I then went into a really groovy bullet-time mode. Instantly I said "Whoa, what button did I push? This wasn't in the instruction book!" And I looked at my life gauge. It was empty. No, not a pixel of life left. It was EMPTY. So I said "Hm, that's funny". As it turns out, the game goes into slow-motion mode when you've depleted your life, and shortly after, you'll die. It's all part of the dying suspense, apparently. But I didn't find it funny or suspenseful. They shot my eskimo. But then again, I suppose in a way, I shot their eskimo too (Or, strangled him to death, but it's the same damn thing... sorta).

I suppose the moral of this story is, try something new when playing your games, maybe you'll be able to pull off something quite zany. Or maybe you'll die an eskimo's death. You never know. (As a final note, I DID end up beating the level using full-on stealth and cunning. See, I'm not an idiot, but I do like to screw around.)

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